If you didn't have to restart from the same area EVERY TIME you died, it'd be a much better game.
Along with having to buy 4-5 upgrades just to progress past the first area.
There's a difference between wanting to keep playing, and HAVING to keep playing just so you can progress bit by bit.
Good concept, good mechanics, but a frustrating difficulty curve.
Terrific, easy to play, very relaxing.
Enjoyable enough, but I found nothing for the first 13 days which made the difficulty curve spike up to the point where it was just tedious.
Some minor problems with lag, especially during sections when numerous zombies jumped from holes in the ceiling, but I played this for about an hour with a 'one more room' mentality in the last 10 minutes.
Will definitely resume playing soon.
Very ambitious and well made.
That said, even on the second lowest difficult it got incredibly tedious and I found myself overwhelmed far too quickly.
High ambition but doesn't fail to deliver.
For a flash game this is phenomenal.
I'm not going to moan about bugs or glitches because the overall quality far surpasses many games I've played on here.
Seems a tad smug, sloppy execution
Also a mute button would have been a fucking godsend.
Nice to kill time
A nice fun little game, what I assume you set out to do.
Nothing revolutionary but by no means a bad thing.
Some good memories, better than the average quiz.
Props to you man.
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